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From DoomWiki.org
The Apple Macintosh line of computers received ports of The Ultimate Doom, Doom II, and Final Doom between 1994 and 1996, each of which were sold as separate products. The porting work was performed by Lion Entertainment, Inc., under license from id Software and with GT Interactive as distributor.
The versions of Doom for Apple Macintosh are informally often referred to as MacDoom.
- DOOM 2016 Mac OS offers the player an incredible experience fighting with demons and other creatures by using a various weapons, from the classic shotgun to even a chainsaw. The multiplayer is a plus for this game. It has modes like Deathmatch, Arena, Domination and others. Another good features of the multiplayer mode is the Snapmap, which allows the player to create their own fully.
- Doom was originally developed for MS-DOS operation system and there is no official port for the current version of macOS.But we can play this game on Mac thanks to the effort of the community. There is a free and open source GZDoom game engine which can run Doom on macOs smoothly. This tutorial will give you detailed instructions on how to do this.
Features[edit]
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How to play Brutal Doom on Mac OSX. Doom is the classic ’90s first person shooter from iD Software. It was originally written for DOS and Windows. Brutal Doom is a mod (modification) for Doom and Doom 2 that enhances the game; more violent, more animated and more exciting.
The Macintosh port of Doom, unlike the equivalent Doom95 for PCs, is integrated tightly with the classic Mac OS operating system, with ability to be launched from the Finder, a menu bar, and custom command key shortcuts for various in-game menu options. Messages given by the game, such as the question asked when the player requests to quit, are actual Mac OS dialogs with the Doomguy's face for an icon.
In addition to the PC's low/high detail toggle, the Macintosh adds support for 640x400 resolution as a 'large graphics' mode. There is no support for aspect ratio correction, however, so the game will appear slightly flattened on the Macintosh's square-pixel display relative to its appearance on the PC.
Rather than supporting MUS, music is played from a set of external MID! files (a QuickTime-specific form of MIDI) stored in a Music folder alongside the game's WAD file and executable. Some of the MIDIs contain discrepancies between repeats of the same song.
During the special start-up credits sequence, a built-in frontend can be launched by pressing the S key, for configuring multiplayer games, adding WAD files, warping to various levels, and controlling other options.
Network multiplayer is supported over AppleTalk and IPX protocols.
System Requirements[edit]
The Macintosh port had the following minimum system requirements:
- Motorola 68040 or PowerPC processor
- Mac OS 7.1 or up (not compatible with Mac OS X, requires emulation or use of Classic Environment).
- 8 MB RAM
- 18 MB hard drive space for optimal performance; the games could run off the CD-ROM, but without music and with framerate issues.
- 8-bit graphics mode
- 2x CD-ROM drive for installation
Screenshots[edit]
- File menu for loading, saving, starting, and quitting games.
- A quit message dialog
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![Doom for mac torrent Doom for mac torrent](/uploads/1/1/9/8/119875947/721375986.jpg)
Physical media[edit]
- The Ultimate Doom CD-ROM
- Final Doom CD-ROM
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